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The Toy Man® News & Views
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Product Reviews / Evaluation Report Summaries (ERS) |
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Induction Certificate Number:
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74020110128-463
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Induction Date:
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January 28, 2011
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| Certificate License
Status: | Active |
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Roman Town
by:
Rev. James G.W. Fisher - Editor / Product Evaluation Specialist
Evaluation Report Summary Date:
01/28/2011
Bring History to life with the award-winning Roman Town: the only game that lets you be an archaeologist. Manage your team of diggers at a realistic excavation site. Exercise your problem solving and analytical thinking skills with fun puzzles and mini-games as you analyze valuable artifacts.
[ Please refer to A-2-Z Company Index for contact information.]
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Product Type
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Release Year
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Primary Usage
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Target Age / Max. Weight
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Target Gender
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CD/DVD Games - Elementary |
2010 |
Consumer/Education |
8-14 years |
Female/Male
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Evaluation Report Summary (ERS) - Index
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Evaluation Report Summary (ERS) Category Rating Scores |
Category rating scores are based on scale from 1 to 5. Rating score must be 3 or higher to pass in each evaluation category.
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Content Quality |
Critical Skill Development |
Educational Value |
Marketability |
Response Level |
Visual Appeal |
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5 |
5 |
5 |
5 |
5 |
4 |
The final product and service rating is averaged from the sum total of ALL applicable evaluation category scores. Only scores of "3" or higher are published.
There are a total of 357 evaluation categories which are used in our evaluation process. (Not all categories are applicable to any one product or online service.)
Only 6 of the evaluation category rating scores for this New Inductee's evaluation are featured for public view.
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Critical Evaluation Information These icons represent important attributes with which this product / service
is associated, contributes to, or encourages development of.
Select any of the unique icons below to learn more about the specific attribute it represents. |
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Trade Industry Sales Types
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Industry Memberships
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Safety / Quality Classifications
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CE Marked | UL Approved | JPMA Certified | | (Not Applicable) | (Not Applicable) | (Not Applicable) | | | ASTM Compliant | eco-Friendly | eco-Conscious | | (Not Applicable) |  |  |
| Independent Lab Tested | Independent Lab Name | | (Not Applicable) |
| | | LeadSafe™ - Surface Coatings/Paint | LeadSafe™ - Content / Substrates | PhthalatesSafe™ | | (Not Applicable) | (Not Applicable) | (Not Applicable) | | | BPASafe™ | Soluble Heavy Metals | Mechanical/Physical | | (Not Applicable) | (Not Applicable) | (Not Applicable) | | | Flammability - Solids/Textiles | Labeling of Hazardous Art Materials | iWatchDog™ Approved (Complies with ICCS™ Certification Standards) | | (Not Applicable) | (Not Applicable) |  |
| UPC Code / ISBN# | Manufacturer SKU | Age Grading | | 9780984527908 | RT001 | Labeled/Appropriate |
| Manufactured In | Safety Hazard/Warnings | | U.S.A. | None |
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About Our New Inductee
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| Before you buy a product, it's generally common practice to be familiar with what it does, the branding, and other details. We feel that the same rule applies to our "New Inductees" we announce each week, so this section is titled "About Our New Inductee." The information in this section will provide you with a quick yet accurate glance of what the product or service is all about.. |
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We have seen plenty of uncommon products over the years but Roman Town, a PC based game produced by Dig-it Games is one of the most unusual and enjoyable we have seen to date. When you see kids on an educational game about archaeology for 2 hours and still counting, you know there is some serious value there.
Roman Town is the only game of its kind to the best of our knowledge that allows you to be an archaeologist, managing your team of diggers at a realistic excavation site. You are you are enabled to uncover 3D rendered ancient objects, take a group of pieces and put them back together again, and learn about a culture which existed so long ago. |
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Additional Details & Perspectives
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| While it's great for some people who just want a cursory glance at what a New Inductee is all about, there are many others who have a greater appetite for more information. This section is titled "Additional Details & Perspectives". and will provide you with additional details and perspectives associated with the product or service being featured here. |
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Independent Evaluator Reports
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In this section we have called upon the assistance of top industry professionals to evaluate the product in this evaluation summary.
These scholars form their own opinions from extensive analysis and produce detailed, in-depth reports connected with their own personal study and evaluation of the products submitted for independent evaluation.
The information to follow is comprised of excerpts from the independent evaluator reports that have been paraphrased, posted verbatim, or a combination of both in order to encapsulate an accurate presentation of the primary details conveyed in each report. This approach provides a completely independent perspective in the evaluation each product. |
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 |  |  |  | This Week's Independent Evaluators | |  |  |  |  |
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PC Educational Media Analyst M. Ed., MFA Visual Art & Design
Academic Director, Media Arts & Animation
"This game is a perfect example of applying the basic physics of art design and animation, pooling it with a good selection of educational content for learning, creating a powerful tool which is applicable for use in recreation and education reciprocally. The artwork is well designed to be native to the comprehension level for the target age group it is intended to reach. What an adult may see as simple and redundant, a child will see it as a fascinating new experience. This increases the value of the game's functionality in application dramatically"
"Just as with another game I examined some time back, Reciprocal Teaching Method, (Brown and Palinscar) appears to have a strong influence in the learning methodology of the game. Reciprocal teaching method is a classic method for teaching reading comprehension strategies. Children are first shown how to apply the strategies by their teacher who models the process. This enables a much more effective method for learning and effective comprehension.
This is well demonstrated in the game where an object is carefully uncovered as virtual dirt is removed in the game. Upon completion of the task, the screen automatically transitions into another where a character models the process by provides information about the object uncovered and its application to the purpose of use in its time. As the players progress through the game, they then practice application of use and duplication of learning from the examples modeled. The more the child or adult plays the game, the greater the volume of their learning." |
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* PLEASE NOTE: At the request of our independent evaluators their names are not disclosed to protect their personal and professional privacy. Their labors are provided at no charge to assist us in providing a well-balanced and accurate product or service evaluation summary. All opinions and or statements from the independent evaluator(s) featured here do not represent the opinion of The Toy Man® Product Guide, any member, division of, or Epiphany Communications itself.
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Consumer Hands-On Evaluation
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| Nothing is more powerful than hands-on experience by a consumer with a product when it is under evaluation. Based upon that fact we put a number of products we currently are slated to evaluate at the mercy of consumers in a hands-on evaluation where anything goes. The information to follow will explore the responses from the participants in our spontaneous hands-on consumer evaluation of the products available for their review. |
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In this evaluation event, it was so amusing when a little girl participating in our hands-on evaluation said, "Mommy, look at the little red stick men. They're digging for me!" Her mom was a bit puzzled until she came over to the screen and saw the little red colored stick men busy with different tools, working on the dig site. Her mom replied to her daughter with "Oh my gosh, That's so cute!"
On another vein of thought; as mentioned earlier in this summary, we never expected to see a father being petitioned by his son to let him have his turn playing with Roman Town again! This is the most perfect example of the appeal of the game, even for adults! |
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A Sampling Of Our Evaluation
Category Ratings
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The rating of a product is useless if you do not fully understand and comprehend how the ratings is reached or what the value of the rating represents. This need for clarity encouraged us to have this section titled "A Sampling Of Our Evaluation Category Ratings". To assist you in gaining a greater understanding of the evaluation category ratings we use, a small sampling of the individual category titles & rating
scores from the complete product review itself for
this product or service are featured here.
The categories which have been selected to be
featured in this evaluation report summary for public view, specify some of
the primary points of how and why each specific rating score was reached. |
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| The Featured Category Ratings Sampling For This Evaluation Summary Are Listed Below: |
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CONTENT QUALITY: Rating Level - [5] 
Roman Town pulls its weight
in this category for CONTENT
QUALITY. When you consider how it so effectively stimulated the attention
of both the children and adults, it was clearly an excellent learning
medium.
Just as the very best PC video game products of the past which have made it into the ranks
of products inducted here, Roman Town has
a well balanced compilation of content
to stimulate not just a child's mind,
but their emotions as well. Roman Town provides a substantial contribution to critical and cognitive
skill development which will encourage repetitive use, essential
learning, and skill development.
Roman Town stimulates critical
skill development in a child in a rather subtle approach as they
are being stimulated on
multiple fronts simultaneously. The more a child experiences the game and applies
what they are learning from the content on the screen, there
is a constant level
of further advancement in
many of the most important areas of a child's developmental
skills. Roman Town pulls
a perfect score of [5] in this category for CONTENT
QUALITY. |
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CRITICAL SKILL DEVELOPMENT: Rating Level - [5] 
Roman Town provides a substantial
contribution to critical and cognitive
skill development that sets it apart from many other products of similar nature.
With the children multi-tasking by watching the illustrations and animations
simultaneously, Roman Town contributes so
much to a child's developmental skills that the word "substantial" doesn't
even do it justice. Roman Town is quite impressive in this evaluation category and pulls through with a perfects
score of [5] in this category for CRITICAL SKILL DEVELOPMENT. |
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EDUCATIONAL VALUE : Rating Level - [5] 
Roman Town really made a
strong impression in this category for EDUCATIONAL
VALUE. In all consumer hands-on evaluation as well as in-house
and independent
evaluation, Roman Town was
seen as a source of creative
stimulation which envelopes a child's experience on multiple levels.
Roman Town establishes a
clear-cut example of educational value with the different perspective
of combining a vast wealth of information on Archaeology with use of a reciprocal teaching method. This engages the attention of the player fully with an absolute of stronger level of retention of what has been learned for future use in the game. After discussion with
our independent
evaluators and in-house evaluators it was determined that Roman Town easily fulfills the standard educational
demands that people are looking for in a educational PC game such as this.
There are multiple perspectives with which to look at what is the definition of
Roman Town's contribution to educational value. After reviewing all evaluation
results and independent evaluator reports, Roman Town pulls a perfect
score of [5] in this category for EDUCATIONAL VALUE. |
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MARKETABILITY: Rating Level - [5] 
The marketability with Roman Town presented
an interesting task to establish a fair and accurate final score.
In the video
tapes and what we witnessed personally in the hands-on evaluation segment,
Roman Town proved its worth
to us. The challenge that you have to face is that the corporate buyers are
not always so detailed in their evaluations. Everything seems always to
be in a rush.
What this amounts to is that corporate
buyers have more of a challenge determining which educational PC games
are the best way to go. Well established
branding of quality and effectiveness, as well as excellent marketing
development is needed to take a product all the way to the top.
Despite the challenge, after extended deliberation in our examining all reports, scores, and video tapes, Roman Town demonstrated it is the right elements to pull its weight in scoring in the category for MARKETABILITY.
In our final tally of scores in the category for MARKETABILITY, Roman Town comes in with a well above perfect
score of [5] in this evaluation category . |
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RESPONSE LEVEL: Rating Level - [5] 
The response
level for kids with Roman Town is pretty well what we all expected. There was no question
in any manner that Roman Town captures
the full attention of the children as intended and creates a clear and well
defined response level of the highest level. The
response level in all hands-on evaluations by children and family
members were well beyond the norm and constant at all times. Children were
literally engrossed in
the imagery and interaction while putting it to task using the mouse to click, move, and respond
simultaneously with their viewing the instructions or activity on the PC screen.. Roman Town pulls
a perfect score of [5] in this category for RESPONSE LEVEL.
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OVERALL VISUAL APPEAL: Rating Level - [4] 
The visual
appeal for Roman Town is
far from lacking. The product packaging was quite captivating and the games content was such a perfect
balance of labors and educational
value. The colors and images draw the full attention of the target age group it is designed for
while at the same time capturing the attention of the adults as well. Roman Town passed this category for VISUAL
APPEAL with a perfect score of [5]. |
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The products and online services which become recipients of "The Toy Man® Award of Excellence" achieved an evaluation category rating average of [5] Stars, the highest level of rating available on a 1-5 scale evaluation model.
The "Evaluation Category Rating Average, ECRA™," is
based upon the overall average from all applicable
evaluation categories, not just the 6 evaluation categories
featured in this evaluation report summary."
* There are a
total of 357 evaluation categories with a minimum of
231 being applicable to any one product or online service. |
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The
Toy Man® Award serves as an emblem of recognition for products & online services that contribute substantially to positive skill growth and/or productivity.
This distinguished award is exclusive as well as unique, with the editor's signature which represents a product being selected as an .
PLEASE NOTE: The eChoice™ Award images which were used from 1971-1984, 1984-2007, 2007-April 2010 have been retired. Although the former versions of the eChoice™ Award have been retired, they still remain valid. |
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